Ghost of Tsushima follow-up will have a less repetitive open world

Ghost of Yōtei, the newly revealed follow-up to Ghost of Tsushima, will have a less repetitive open world.
Sucker Punch’s Nate Fox and Jason Connell, creative directors on Ghost of Tsushima, were interviewed by The NY Times to discuss the sequel, due out next year on PS5.
“One challenge that comes with making an open-world game is the repetitive nature of doing the same thing over again,” said Connell. “We wanted to balance against that and find unique experiences.”

Ghost of Yōtei – Announce Trailer | PS5 Games

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